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MTek-GDL 0.100.4-muffintrap
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Directories | |
| ccVector | |
| pc | |
| rocket | |
| ufbx | |
| wflcg | |
| wii | |
Files | |
| mgdl-alloc.h | |
| Workaround of windows missing aligned_alloc(aligment, size). | |
| mgdl-assert.h | |
| Different assert macros. | |
| mgdl-assetmanager.h | |
| Keeping track of loaded assets and memory use. | |
| mgdl-audio.h | |
| Functions to control global audio parameters. | |
| mgdl-cache.h | |
| Function for flushing cache after writing to memory. | |
| mgdl-camera.h | |
| mgdl-color.h | |
| Color struct and functions. | |
| mgdl-config.h | |
| Library configuration header. | |
| mgdl-console.h | |
| Functions to use the Wii/Linux/Win/etc console. | |
| mgdl-controller.h | |
| Header for the controller class. | |
| mgdl-defaultfont.h | |
| Function for getting the Default font. | |
| mgdl-draw2d.h | |
| Functions for basic 2D drawing operations. | |
| mgdl-draw3d.h | |
| Functions for drawing 3 dimensional objects. | |
| mgdl-dynamic_array.h | |
| Interface to std::vector. | |
| mgdl-fbx.h | |
| Class for loading FBX files. | |
| mgdl-file.h | |
| mgdl-font.h | |
| Class for loading fonts and drawing text with them. | |
| mgdl-gui.h | |
| MenuCreator class for simple Immediate Mode Gui. | |
| mgdl-light.h | |
| mgdl-logger.h | |
| mgdl-main.h | |
| Main library module header. | |
| mgdl-material.h | |
| mgdl-mesh.h | |
| mgdl-music.h | |
| mgdl-node.h | |
| mgdl-openal.h | |
| mgdl-opengl.h | |
| mgdl-opengl_util.h | |
| mgdl-palette.h | |
| mgdl-platform.h | |
| mgdl-png.h | |
| mgdl-rocket.h | |
| mgdl-scene.h | |
| mgdl-sound.h | |
| Sound module header. | |
| mgdl-splash.h | |
| mgdl-sprite.h | |
| mgdl-texture.h | |
| Texture handling module header. | |
| mgdl-transform.h | |
| mgdl-types.h | |
| Library types, macros, defines and enums header. | |
| mgdl-util.h | |
| mgdl-vector.h | |
| mgdl-vectorfunctions.h | |