7#include "mgdl-opengl.h"
25PNGFile* PNG_ReadFile(
const char* filename);
26void PNG_DeleteData(
PNGFile* png);
28GLenum PNG_GetGLFormat(
PNGFile* png);
29GLenum PNG_GetGLInternalFormat(
PNGFile* png);
31GLubyte* PNG_GetTexels(
PNGFile* png);
33float PNG_GetGrayscale(
PNGFile* png,
int x,
int y);
35GLenum PNG_PNGtoGLFormat(
int pngFormat);
36GLenum PNG_PNGtoGLInternalFormat(
int pngFormat);
38PNGFile* _PNG_ReadFilePointer(FILE* fp);
39bool _PNG_ReadTextureInfo(
int color_type);
Color struct and functions.
Library types, macros, defines and enums header.
Definition mgdl-color.h:63