MTek-GDL 0.100.4-muffintrap
Loading...
Searching...
No Matches
mgdl-fbx.h
Go to the documentation of this file.
1#pragma once
2
8#include <mgdl/ufbx/ufbx.h>
9#include <mgdl/mgdl-light.h>
10#include <mgdl/mgdl-mesh.h>
11#include <mgdl/mgdl-scene.h>
12
13#ifdef __cplusplus
14extern "C"
15{
16#endif
17
18
25Scene* FBX_Load(const char* fbxFile);
26
27Mesh* _FBX_AllocateMesh(ufbx_mesh* fbxMesh);
28Mesh* _FBX_LoadMesh(ufbx_mesh* fbxMesh);
29Light* _FBX_LoadLight(ufbx_light* fbxLight);
30bool _FBX_LoadNode(Scene* gdlScene, Node* parentNode, ufbx_node* node, short int depth);
31
32#ifdef __cplusplus
33}
34#endif
Scene * FBX_Load(const char *fbxFile)
Loads a FBX file and returns the contents as a Scene.
Definition mgdl-fbx.cpp:10
Definition mgdl-light.h:19
Definition mgdl-mesh.h:11
Definition mgdl-node.h:11
Definition mgdl-scene.h:23
Definition ufbx.h:1413
Definition ufbx.h:1246
Definition ufbx.h:837