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MTek-GDL 0.100.4-muffintrap
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Keeping track of loaded assets and memory use. More...
#include <mgdl/mgdl-font.h>#include <mgdl/mgdl-texture.h>#include <mgdl/mgdl-png.h>#include <mgdl/mgdl-sound.h>#include <mgdl/mgdl-music.h>Go to the source code of this file.
Data Structures | |
| struct | AssetManager |
| Contains info about loaded assets and memory use. More... | |
Typedefs | |
| typedef struct AssetManager | AssetManager |
Functions | |
| void | AssetManager_Init (AssetManager *manager) |
| void | AssetManager_LoadFont (AssetManager *manager, Font *font) |
| void | AssetManager_LoadTexture (AssetManager *manager, Texture *image) |
| void | AssetManager_LoadPNG (AssetManager *manager, PNGFile *png) |
| void | AssetManager_LoadSound (AssetManager *manager, Sound *snd) |
| void | AssetManager_LoadMusic (AssetManager *manager, Music *music) |
Keeping track of loaded assets and memory use.