MTek-GDL 0.100.4-muffintrap
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Data Structures | Typedefs | Functions
mgdl-assetmanager.h File Reference

Keeping track of loaded assets and memory use. More...

#include <mgdl/mgdl-font.h>
#include <mgdl/mgdl-texture.h>
#include <mgdl/mgdl-png.h>
#include <mgdl/mgdl-sound.h>
#include <mgdl/mgdl-music.h>

Go to the source code of this file.

Data Structures

struct  AssetManager
 Contains info about loaded assets and memory use. More...
 

Typedefs

typedef struct AssetManager AssetManager
 

Functions

void AssetManager_Init (AssetManager *manager)
 
void AssetManager_LoadFont (AssetManager *manager, Font *font)
 
void AssetManager_LoadTexture (AssetManager *manager, Texture *image)
 
void AssetManager_LoadPNG (AssetManager *manager, PNGFile *png)
 
void AssetManager_LoadSound (AssetManager *manager, Sound *snd)
 
void AssetManager_LoadMusic (AssetManager *manager, Music *music)
 

Detailed Description

Keeping track of loaded assets and memory use.