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float | intensity |
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LightType | type |
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float | spotHalfAngle |
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float | constantAttenuation |
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float | LinearAttenuation |
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float | QuadraticAttenuation |
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const char * | name |
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GLfloat | position [4] |
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GLfloat | direction [4] |
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GLfloat | diffuse [4] |
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GLfloat | specular [4] |
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GLfloat | ambient [4] |
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GLint | glIndex |
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The documentation for this struct was generated from the following file: