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MTek-GDL 0.100.4-muffintrap
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Sprite entry structure. More...
#include <mgdl-wii-sprites.h>
Data Fields | |
| short | w |
| Width of sprite in pixels. | |
| short | h |
| Height of sprite in pixels. | |
| short | cx |
| X pivot offset of sprite. | |
| short | cy |
| Y pivot offset of sprite. | |
| wii::VERT2s16 * | vList |
| Vertex array pointer. | |
| wii::TEX2f32 * | tList |
| Texcoord array pointer. | |
| GXTexObj * | texObj |
| Pointer to associated texture object. | |
Sprite entry structure.