MTek-GDL
0.100.4-muffintrap
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include
mgdl.h
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#pragma once
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#include "
mgdl/mgdl-config.h
"
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#include "
mgdl/mgdl-types.h
"
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#include "
mgdl/mgdl-color.h
"
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#include "mgdl/mgdl-opengl_util.h"
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#include "mgdl/mgdl-util.h"
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#include "
mgdl/mgdl-alloc.h
"
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#include "
mgdl/mgdl-assert.h
"
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#include "
mgdl/mgdl-logger.h
"
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#include "
mgdl/mgdl-cache.h
"
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#include "mgdl/mgdl-palette.h"
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#include "mgdl/mgdl-camera.h"
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#include "mgdl/mgdl-png.h"
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#include "
mgdl/mgdl-texture.h
"
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#include "mgdl/mgdl-node.h"
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#include "mgdl/mgdl-mesh.h"
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#include "mgdl/mgdl-material.h"
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#include "mgdl/mgdl-light.h"
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#include "
mgdl/mgdl-fbx.h
"
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#include "mgdl/mgdl-scene.h"
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#include "
mgdl/mgdl-font.h
"
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#include "
mgdl/mgdl-assetmanager.h
"
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#include "
mgdl/mgdl-defaultfont.h
"
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#include "
mgdl/mgdl-gui.h
"
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#include "mgdl/mgdl-sprite.h"
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#include "
mgdl/mgdl-sound.h
"
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#include "mgdl/mgdl-music.h"
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#include "
mgdl/mgdl-controller.h
"
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#include "mgdl/mgdl-platform.h"
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#include "
mgdl/mgdl-draw2d.h
"
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#include "
mgdl/mgdl-draw3d.h
"
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#include "mgdl/mgdl-splash.h"
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#include "mgdl/mgdl-rocket.h"
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#include "
mgdl/mgdl-console.h
"
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#include "
mgdl/mgdl-main.h
"
mgdl-alloc.h
Workaround of windows missing aligned_alloc(aligment, size).
mgdl-assert.h
Different assert macros.
mgdl-assetmanager.h
Keeping track of loaded assets and memory use.
mgdl-cache.h
Function for flushing cache after writing to memory.
mgdl-color.h
Color struct and functions.
mgdl-config.h
Library configuration header.
mgdl-console.h
Functions to use the Wii/Linux/Win/etc console.
mgdl-controller.h
Header for the controller class.
mgdl-defaultfont.h
Function for getting the Default font.
mgdl-draw2d.h
Functions for basic 2D drawing operations.
mgdl-draw3d.h
Functions for drawing 3 dimensional objects.
mgdl-fbx.h
Class for loading FBX files.
mgdl-font.h
Class for loading fonts and drawing text with them.
mgdl-gui.h
MenuCreator class for simple Immediate Mode Gui.
mgdl-logger.h
mgdl-main.h
Main library module header.
mgdl-sound.h
Sound module header.
mgdl-texture.h
Texture handling module header.
mgdl-types.h
Library types, macros, defines and enums header.
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