MTek-GDL
0.100.4-muffintrap
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include
mgdl
wii
mgdl-wii-sound.h
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#ifndef _GDL_WII_SOUND_H
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#define _GDL_WII_SOUND_H
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#include <gccore.h>
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#include <cstdio>
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#include <string>
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#include <
mgdl/mgdl-types.h
>
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#include <
mgdl/mgdl-sound.h
>
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#include <mgdl/wii/mgdl-wii-config.h>
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namespace
gdl
{
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void
Play2D
(
float
pitch,
float
volume,
float
x,
float
y);
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};
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void
SetMasterVolumes(
float
musicVol,
float
soundVol);
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void
SetMusicVolume(
float
volume);
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#endif
// _GDL_WII_SOUND_H
mgdl-sound.h
Sound module header.
mgdl-types.h
Library types, macros, defines and enums header.
gdl
Library namespace.
Definition
wii-globals.cpp:12
gdl::Play2D
void Play2D(float pitch, float volume, float x, float y)
Plays a sound with 2D stereo panning.
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