70 KEY_A, KEY_B, KEY_C, KEY_D,
71 KEY_E, KEY_F, KEY_G, KEY_H,
72 KEY_I, KEY_J, KEY_K, KEY_L,
73 KEY_M, KEY_N, KEY_O, KEY_P,
74 KEY_Q, KEY_R, KEY_S, KEY_T,
75 KEY_U, KEY_V, KEY_W, KEY_X,
76 KEY_Y, KEY_Z, KEY_1, KEY_2,
77 KEY_3, KEY_4, KEY_5, KEY_6,
78 KEY_7, KEY_8, KEY_9, KEY_0,
96 KEY_F1, KEY_F2 , KEY_F3 , KEY_F4,
97 KEY_F5, KEY_F6 , KEY_F7 , KEY_F8,
98 KEY_F9, KEY_F10, KEY_F11, KEY_F12,
118 KEY_KP_1, KEY_KP_2, KEY_KP_3, KEY_KP_4,
119 KEY_KP_5, KEY_KP_6, KEY_KP_7, KEY_KP_8,
120 KEY_KP_9, KEY_KP_0, KEY_KP_DECIMAL,
bool Init(ConnectCallbackFunc *callback=NULL, const char *keyMap=NULL)
Initializes the USB keyboard module.
Definition wii-input-keyboard.cpp:773
gdl::Keyboard::KeyCallbackFunc * SetKeyCallback(KeyCallbackFunc *callback)
Sets a keyboard event callback.
Definition wii-input-keyboard.cpp:761
bool KeyDown(gdl::Keyboard::KeyCode keyCode)
Returns the last reported state of a specified key.
Definition wii-input-keyboard.cpp:846