5#ifndef _GDL_WII_BASIC_H
6#define _GDL_WII_BASIC_H
9#include <mgdl/mgdl-util.h>
35void DrawPoint(
short x,
short y, u_int col);
49void DrawLine(
short x1,
short y1,
short x2,
short y2, u_int col);
60void DrawBox(
short x1,
short y1,
short x2,
short y2, u_int col);
71void DrawBoxF(
short x1,
short y1,
short x2,
short y2, u_int col);
83void DrawLineG(
short x1,
short y1,
short x2,
short y2, u_int col_a, u_int col_b);
97void DrawBoxG(
short x1,
short y1,
short x2,
short y2, u_int tl_col, u_int tr_col, u_int br_col, u_int bl_col);
111void DrawBoxFG(
short x1,
short y1,
short x2,
short y2, u_int tl_col, u_int tr_col, u_int br_col, u_int bl_col);
void DrawPoint(short x, short y, u_int col)
Draws a point or a single pixel.
Definition wii-basic.cpp:15
void DrawLine(short x1, short y1, short x2, short y2, u_int col)
Draws a line.
Definition wii-basic.cpp:32
void DrawBoxFG(short x1, short y1, short x2, short y2, u_int tl_col, u_int tr_col, u_int br_col, u_int bl_col)
Draws a filled gouraud-shaded box.
Definition wii-basic.cpp:142
void DrawBoxF(short x1, short y1, short x2, short y2, u_int col)
Draws a filled box.
Definition wii-basic.cpp:101
void DrawBoxG(short x1, short y1, short x2, short y2, u_int tl_col, u_int tr_col, u_int br_col, u_int bl_col)
Draws a gouraud-shaded box.
Definition wii-basic.cpp:183
void DrawLineG(short x1, short y1, short x2, short y2, u_int col_a, u_int col_b)
Draws a gouraud-shaded line.
Definition wii-basic.cpp:232
void DrawBox(short x1, short y1, short x2, short y2, u_int col)
Draws a box.
Definition wii-basic.cpp:52
Library types, macros, defines and enums header.
Library namespace.
Definition wii-globals.cpp:12